Starved for Skill Points - you will have to make some difficult choices that will affect your playstyle, strengths, and weaknesses Using the build's main offensive ability (Dark Pact) removes Curses which can be dangerous (monsters who survive are no longer debuffed)įully capable of carrying its weight - viable for end-game solo play as wellĬonstantly re-applying curses can get quite tedious after a while Great team player - a welcome addition to any group You can also check our other Best Project Diablo 2 Builds Thanks to this, it remains powerful in season 4 (also, Curse changes help it a lot). Season 4 Note: Dark Pact slowly but surely becomes the most often buffed skill in the game. There are some hard-to-make choices when it comes to Skills as you can't have them all - you would need ~20 more levels for that, however, this is not necessarily a bad thing as it allows you to finetune the build to your needs. The featured version of Curse Necromancer is fully capable of solo-clearing high-end content but can still successfully support teammates while in a group (after all, it's a Curse Necro). And secondly, the Curses Skill Tree as a whole has received a complete rework which has made it much, much stronger, and fun to play with. Firstly, the limit of one active curse per monster was effectively abolished with the addition of Curse Mastery which has changed the nature of Course-based Necro builds completely. Project Diablo 2 has introduced a plethora of changes to all Class skill trees, but changes to Necromancer's Curses were by far the most substantial.
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